The name of the technology that unlocks this building (Optional)Īnd write here what bonuses this building provides. This is what your building idea post should look like, example Unique capital buildings - These powerful buildings provide bonuses for the local province or for all provinces of your CivilizationĪll of the buildings can be upgraded, here is example:Įach building costs differently and gives different bonuses. The buildings will be grouped into four categories:Ĥ. An in-game editor to alter the map and many other things on the fly. Your ideas can become part of the game, in this topic we will write ideas for new buildings in Age of History 3. Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions. This is a very early version, so maybe something should be changed? Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern TankĪrcher -> Bowmen -> Crossbowman -> Elite CrossbowmanĬanon -> Field Cannon -> Artillery -> Modern ArtilleryĮarly Airplane -> Airplane -> Modern Airplane Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry Here is the current list of units with upgrades: Groups determine the placement of units on the battlefield.Įach unit can be unlocked by researching technology and then upgraded. Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep. Representation of the battlefield in the game. So the AoH 3 will have new battle system. In this topic we will write ideas for new land units. If you add new province check continent of this province in map editor, if it is "Ocean" the map will load lower scale of the province backgroundĪoH3 will have different types of land units. Congratulation you have created your first map □ Run game and go to Editor>MapEditor>EditConnections and Provinces>Update every province you added. Edit config.json(in copied template folder) and change values: ġ2. Copy your provinces into update, \data\provinces (I'm not sure if you need to copy it into provinces folder, but It works too :P)ĩ. In game map folder (steamapps\common\Age of Civilizations II\map) copy template (and rename it), and clear "cities" folder.Ĩ. Rename your first province to 0 (second to 1 etcetera)ħ. Copy first province into new folder (Province is called PROV, and move it into folder that will be containing all provinces)Ħ. Copy/Create bg.png (background for your map)ĥ.
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